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Мы приглашаем вас приобрести на игру Single Product прямо сейчас! Данный комплект включает набор удобных функций, которые упростят вашу игру.
ФУНКЦИИ
Main selling points
Free trial with active & caring support team
Any CPU/GPU brand supported (Minimum RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A770)
No detection history
1-click launch with minimal setup
Easy/Advanced mode in menu — use Easy mode if you're overwhelmed by features
Cloud configs with share/import
Most features among all AI aiming tools
Tooltips spread across the menu to explain features
Multiple input drivers (not supported on Rust, Fortnite, Apex & FaceIT)
KMBox, Makcu & Arduino support
Dedicated AI model trained on our own dataset (10,000+ images)
Low latency on all modern GPUs
Multiple AI models (Fast, Balanced & Precise)
Mature codebase, developed by professionals
All-in-one featureset, built for power users
5 languages (English, Chinese, Korean, Finnish & Russian)
Parallel features (e.g. Aimbot + Trigger can run simultaneously)
Game related settings
Ingame sensitivity
Primary fire
Target terrorists/counter-terrorists
Team switch keybind
AI Engine
Minimum AI confidence
Maximum AI speed
FoV circle size
Detection box width & height
Performance statistics (Capture, AI & Input latency + total)
Model selection: Fast, Balanced & Precise (may not be available for all games)
Aimbot
3 profiles (features below are per profile)
2 keybinds
Primary fire override
Horizontal/Vertical aim speed
Aim humanization
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Lock on target (sticky aim)
Auto shoot
Min/Max hold time (randomized between min/max)
Auto shoot click delay
Only shoot when looking at target
Horizontal hitbox scale
Vertical hitbox scale
Aimbot always on
Only aim when moving mouse
Activate after N pixels of movement
Limit aimbot time (1–10,000 ms)
Bypass aim speed limitations (50–200% multiplier)
Flickbot
3 profiles (features below are per profile)
Custom keybind
Primary fire override
Horizontal/Vertical flick speed
Horizontal/Vertical hitbox scale
Aim humanization
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Lock on target (sticky aim)
Min/Max reaction delay (randomized)
Hold to flick
Reflick
Reflick delay
Only flick when not aiming at target
Shoot when aiming at target and pressing flick key
Min/Max hold time (randomized)
Post flick shoot delay
Limit flickbot time (1–10,000 ms)
Bypass aim speed limitations (50–200% multiplier)
Triggerbot
3 profiles (features below are per profile)
Custom keybind
Primary fire override
Triggerbot always on
Release primary fire instead of pressing
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Horizontal hitbox scale
Min/Max reaction delay (randomized)
Min/Max hold time (randomized)
Reset delay (cooldown before trigger reactivates)
Magnet Triggerbot
Horizontal/Vertical magnet speed
Aim humanization
Bypass aim speed limitations (50–200% multiplier)
Recoil Control (RCS)
May not be available for all games
Up to 100 custom profiles (bindable to keys, e.g. "1" for primary weapon)
5 deactivation keybinds
Togglable recoil (set deactivation keybind to same key as profile)
Reactive mode (simple pull down)
Speed (pixels per second)
Compensation multiplier
Optional maximum recoil
Windup time
Activation delay
Winddown time
Follow RCS (detection box/FoV follows RCS)
Optional recoil patterns with built-in presets
Comprehensive pattern editor (supports sights, barrels, etc.)
Visuals
Not ESP
Stream proof
Show visuals FPS (with FPS slider)
Show latency graphs (capture, inference, input & total) + background opacity slider
Show detection box + custom color
Show FoV + custom color
Show head corners + custom color
Show body corners + custom color
Input
3 input drivers (not available for Rust, Fortnite, Apex & FaceIT)
Makcu, KMBox B+ Pro (+ Arduino) & KMBoxNet support
Menu
Toggle menu keybind
Kill switch keybind
Auto-hide menu when focusing game
ФУНКЦИИ
Main selling points
Free trial with active & caring support team
Any CPU/GPU brand supported (Minimum RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A770)
No detection history
1-click launch with minimal setup
Easy/Advanced mode in menu — use Easy mode if you're overwhelmed by features
Cloud configs with share/import
Most features among all AI aiming tools
Tooltips spread across the menu to explain features
Multiple input drivers (not supported on Rust, Fortnite, Apex & FaceIT)
KMBox, Makcu & Arduino support
Dedicated AI model trained on our own dataset (10,000+ images)
Low latency on all modern GPUs
Multiple AI models (Fast, Balanced & Precise)
Mature codebase, developed by professionals
All-in-one featureset, built for power users
5 languages (English, Chinese, Korean, Finnish & Russian)
Parallel features (e.g. Aimbot + Trigger can run simultaneously)
Game related settings
Ingame sensitivity
Primary fire
Target terrorists/counter-terrorists
Team switch keybind
AI Engine
Minimum AI confidence
Maximum AI speed
FoV circle size
Detection box width & height
Performance statistics (Capture, AI & Input latency + total)
Model selection: Fast, Balanced & Precise (may not be available for all games)
Aimbot
3 profiles (features below are per profile)
2 keybinds
Primary fire override
Horizontal/Vertical aim speed
Aim humanization
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Lock on target (sticky aim)
Auto shoot
Min/Max hold time (randomized between min/max)
Auto shoot click delay
Only shoot when looking at target
Horizontal hitbox scale
Vertical hitbox scale
Aimbot always on
Only aim when moving mouse
Activate after N pixels of movement
Limit aimbot time (1–10,000 ms)
Bypass aim speed limitations (50–200% multiplier)
Flickbot
3 profiles (features below are per profile)
Custom keybind
Primary fire override
Horizontal/Vertical flick speed
Horizontal/Vertical hitbox scale
Aim humanization
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Lock on target (sticky aim)
Min/Max reaction delay (randomized)
Hold to flick
Reflick
Reflick delay
Only flick when not aiming at target
Shoot when aiming at target and pressing flick key
Min/Max hold time (randomized)
Post flick shoot delay
Limit flickbot time (1–10,000 ms)
Bypass aim speed limitations (50–200% multiplier)
Triggerbot
3 profiles (features below are per profile)
Custom keybind
Primary fire override
Triggerbot always on
Release primary fire instead of pressing
Target bone selection: Head, Neck, Chest, Pelvis & Legs (multiple selectable)
Horizontal hitbox scale
Min/Max reaction delay (randomized)
Min/Max hold time (randomized)
Reset delay (cooldown before trigger reactivates)
Magnet Triggerbot
Horizontal/Vertical magnet speed
Aim humanization
Bypass aim speed limitations (50–200% multiplier)
Recoil Control (RCS)
May not be available for all games
Up to 100 custom profiles (bindable to keys, e.g. "1" for primary weapon)
5 deactivation keybinds
Togglable recoil (set deactivation keybind to same key as profile)
Reactive mode (simple pull down)
Speed (pixels per second)
Compensation multiplier
Optional maximum recoil
Windup time
Activation delay
Winddown time
Follow RCS (detection box/FoV follows RCS)
Optional recoil patterns with built-in presets
Comprehensive pattern editor (supports sights, barrels, etc.)
Visuals
Not ESP
Stream proof
Show visuals FPS (with FPS slider)
Show latency graphs (capture, inference, input & total) + background opacity slider
Show detection box + custom color
Show FoV + custom color
Show head corners + custom color
Show body corners + custom color
Input
3 input drivers (not available for Rust, Fortnite, Apex & FaceIT)
Makcu, KMBox B+ Pro (+ Arduino) & KMBoxNet support
Menu
Toggle menu keybind
Kill switch keybind
Auto-hide menu when focusing game